Version 0.4.0 Released!
Date: 2020 - Mar 1
Version 0.4.0 Changes-----------------------------------------------------------------------------------------------
Newly added:
Android version released (Highly experimental, few "bugs" due to the lack of a "mouse"/pointer hovering around, it lags on my phone, you can try the non 60 fps settings for an small boost, but it will look lagged anyway)
-Craft inventory: 30 Materials (Which 5 are craftable and 25 lootable in dates) and 5 Scents. (Craftable.)
5 Materials per color. (Red, Green, Purple, Yellow, Blue)
By spending 5 of the same material, you can create Powder-Material. (Powder color will be of the main material color. Cost is 1 Nectar)
By spending 5 Powder of the same color, you can create a Scent. (Scent color will be of the main material color. Cost is 1 Diamond)
If you don't have 5 of the same material, it will be darked, the Scents light up just with 1. (You can't combine Scents)
-Craftable items (Powder and Scents) raise love and H from 0 to 21, depending on the quality and color. (Each girl has their favorite color)
For example, with 5 favorite powder, you will get a max of 15 points, but if you spend a Diamond you will get a max of 21 points (6 Extra points on a favorite gift for a Diamond)
Some pieces (In Match-3 mode) may have one item, match it to get rewarded. (Up to 10 per "stage", Coins, Nectar, Diamonds and Materials, not Powders nor Scents.)
Girls show 3 expressions, Sad, Normal and Happy, in "Match-3" deppending on which jewel you combine, and in "Talk" deppending on what you do. (Or what she will do)
Now you see text bubbles when girls are speaking. (Match-3)
When you finish a date you can choose where do you want to go, Main menu, Actions, Girls, Status.
When you lose a date you can choose to spend Diamonds to get +10 extra turns.
-"Sell Icecream" minigame in "Work" to make money. (It last like 2 minutes)
You just have to press the matching picture 4 times to sell an icecream.
Each mistake will reduce the amount of money you earn at the end.
You gain experience after finishing a day of work, at 100% it goes back to 0% and you earn a level.
Level increases a bit the amount of money you earn at the end.
Button to show the Patreon Supporters in the main screen (Is empty but it may get filled later?)
In the Patreon list you can input the codes that you get in... Patreon? (5 for this version), gives you nice resources.
You can access to settings (Fullscreen, Anti-aliasing, Vertical Sync and Fps cap)
Changes:
Higher resolution (From 640x480 to 800x600), improved bigger graphics.
Favorite pieces mutiplies the "damage" by 1.5, while hated pieces reduces the "damage" by half.
The "damage" of each color can be seen in the top right corner of the screen (While in "Match 3 mode")
New health design, on "H-Moments" (Special Dates) you can see at which "amount" things happen.
The "Talk Minigame" changed from a "dodge obstacles" to a weird battle like thing. (Attack, Dodge, Skill 1, 2 and 3, and Shield)
-Succesfull Dates raise love by 1 and has chances of raising H by 1.
Failure Dates reduces love by 2 and reduces H by 1 or 2.
-Succesfull H-Moments raise H by 1 and has chances of raising love by 1.
Failure H-Moments reduces H by 2 and reduces love by 1 or 2.
While you are moving a jewel now you can see a red box in the original row to know where you are moving the jewel from.
The second currency is now "Nectar". (A reference to the original game)
You get at least 1 Nectar in dates now, up to 10 Nectars per date.
Raising girls weaknesses cost way more Nectar. (Thats why you get more now)
-Girls:
Tany now wears long boots.
Tany now uses a black T-Shirt as her casual look.
Fixes:
You could "move" a jewel to a next row without really moving it, causing clones for easy match. (It wasn't big, it counted down your moves, so, not a great bug that you would enjoy).
Now you can touch again the selected jewel to cancel the movement. (In previous releases, you needed to at least move it to another row and turn it back before cancelling.)
When you finished a date, sound effects and background music restarted to "on", now it stays as you left them.
Tany sentences fixed. (She had some sentences of Karen)
Graphics looks smoother on fullscreen. (Alt+Enter or go to Settings)
Due to an wrong belief I had, I think I unnecesary used to reduce perfomance, now is fixed (Isn't much)
Known bugs:
Minor issues could appear due to resolution change. (I double checked a lot, but there is a really tiny insignificant small chance that there is an issue)
Isn't really a bug, but when you select any girl, for few seconds you see something like "x-ray".
Notes:
I see that I can export to Mac, iOS and Linux, I guess I could deliver the Linux version (I'm running Mint)
I added stuff to the devlog as soon as I got them, I even wrote on it before finishing few of them, but I may had added something without recording it?
After testing a lot, I found the "fight" music to be annoying and repetitive, is still there, but I suggest you to turn it off before you hate me.
Files
Get Waifu Dating
Waifu Dating
Match 3 videogame
Status | In development |
Author | Fakuretsu |
Genre | Puzzle |
Tags | 2D, artgame, Dating Sim, GameMaker |
Languages | English |
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